package projects import ( "admin/apps/game/domain/projects/smdl" "admin/internal/consts" ) // 注册各个项目所有gm资源操作后的回调,例如后台添加了白名单,可以在回调里加上通知项目内的服务 var projectsResourceHookMgr = map[string]map[string]any{ consts.RegisteredProjectId_shenmodalu: map[string]any{ consts.ResourcesName_Server: &smdl.ServerHook{}, // 查看了数据库所有数据之后,还要连alisrv获取所有进程运行情况 }, } // 注册各个项目所有增删改字段可选项的钩子 var projectsValueChoicesGetHook = map[string]IGetAllValueChoicesHook{ consts.RegisteredProjectId_shenmodalu: &smdl.Items{}, } func GetProjectResourceHook(projectId, resource string) any { project, find := projectsResourceHookMgr[projectId] if !find { return nil } return project[resource] } func GetProjectValueChoicesGetHook(projectId string) IGetAllValueChoicesHook { return projectsValueChoicesGetHook[projectId] }