2025-04-30 15:46:14 +08:00

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package consts
const (
RegisteredProjectId_shenmodalu = "smdl"
RegisteredProjectId_shenyu = "sy"
RegisteredProjectId_mt = "mt"
)
var (
RegisteredProjects = map[string]struct {
ID string
Name string
}{
RegisteredProjectId_shenmodalu: {ID: RegisteredProjectId_shenmodalu, Name: "神魔大陆"},
RegisteredProjectId_shenyu: {ID: RegisteredProjectId_shenyu, Name: "神谕"},
RegisteredProjectId_mt: {ID: RegisteredProjectId_mt, Name: "MT"},
}
)
const (
// system
ResourcesName_SysUser = "user"
ResourcesName_SysCharacter = "character"
// game
ResourcesName_Project = "project"
ResourcesName_Server = "server"
ResourcesName_Account = "account"
ResourcesName_Role = "role"
ResourcesName_WhiteList = "whitelist"
ResourcesName_Ban = "ban"
ResourcesName_MailRole = "mail_role"
ResourcesName_MailGlobal = "mail_global"
ResourcesName_Notice = "notice"
ResourcesName_RewardCode = "reward_code"
ResourcesName_DevicePush = "device_push"
)
const (
WebPathPermit_Read = 1
WebPathPermit_Write = 2
)
const (
BanType_Account = "account"
BanType_Role = "role"
BanType_Ip = "ip"
BanType_AccountChat = "account_chat"
BanType_RoleChat = "role_chat"
BanType_Device = "device"
)